In today’s word, the ability to assimilate and apply knowledge effectively is a key competence very relevant for employability. In the knowledge age, people need to be able to learn quickly and incessantly. As educators, we have to rethink tools, methodologies, setting and pace in education in order to really help people improving their competencies all life-long. Interactive edugraphics combining knowledge visualizations, illustrations, text, and images together are an interesting and engaging way to effectively facilitate learning people from different fields, cultures, cognitive styles, level of knowledge. Visualization is a powerful approach both for general education and for training. Especially when we face the education of the young people growing up in the digital word, visualization is strategic - as highlighted by the case of a Zed Generation girl, Sophie (that also co-authored a paragraph of the present article). The educational approach for the 21st century needs to be more learner-centered, interactive, customizable, blended - combining activities technology-based and experiences in a team, like in the flipped classroom. In such a scenario, augmented reality tools are becoming very relevant - like in the e-REAL labs that are briefly introduced.
Keywords: Z Generation, e-REAL lab, interactive edugraphic, knowledge visualization, flipped classroom, visual learning